Just plain wow.
I don't think I can effectively summarize my awe at the quality and depth of this animation. Considering the fact that they're all bunnies, this is fantastic. I don't mind if there's no Bunnykill 4, this is certainly good enough for me. The excellence of the animation here is too powerful to be undone by the lack of a successor.
I don't think Smoke needed to die. By which I don't mean I think he shouldn't have gotten stabbed. I think Snowball could have at least tried to take Smoke's body with him, because there's no way a cleanly cut wound like that (to the abdomen?) could be fatal in such a short period of time. He seemed to be reasonably far away from the station by the time it blew up, so it didn't look like time was a big factor there, but, uh... The only reason I can come up with there is that Snowball no longer wanted the competition. And might have killed Smoke anyway. ...That's kinda creepy.
Great, but something doesn't seem quite right.
Even though the action sequences are perfectly executed (literally), the story is extremely well conducted and there aren't any flaws in the actual graphics, something seems missing.
Maybe it's all of the Ninja's allies dropping like flies, I dunno.
But the Ninja does seem extremely emotionless. His reaction to John's death, aside from his resignation (which likely would have happened anyway, since the events taking place veered him off the army's course), wasn't that intense at all, and seeing as that was the only person he ever apparently connected to, that's a whole lot of emotion that isn't there.
Considering that this is the protagonist of the story that we're talking about here, he shouldn't be just a machine of violence. Even in Madness-style animations.
But this emotionless outlook of the Ninja's makes me wonder how he got a friend like that in the first place. If he's such a killer to the core, how did he develop such an intimate and lasting friendship? (I mean intimate as in close. That's all. Unless you were planning otherwise.) He seems like the guy who would rather clean his firearms than go out for a night of fun and socialization, you know?
Or am I just taking this too seriously? Really, it's up to you where to take this. I'm just noting that something here is a bit off. Either he has some deep feelings and reacted way too lightly to the long-term-affecting tragedy (Keep in mind that we're talking one death, not a million), or he's just a tool of destruction and that the friendship seen here shouldn't be here at all.
Up to you.
I guess you could say you have read into this more than is neccessary- but I wont tell you I havent thought of this myself.
Its very hard to convey all the story I have in mind for this series. That is quite simply because I overkilled the plot for such a simple concept.
Anyway, the 'Ninja' spent much of his life without much aim, he joined a small gang of elitist criminals of which John was a member. The gang was killed in a raid, leaving the Ninja and his friend as the only survivors. The gang did alot over a long period of time- this is how the Ninja came to find his power-gem-thing (such adventuring I hope to one day animate), so I guess they might have bonded there as one soldier does to another.
After the gang was dissipated, the two went off and joined the army, where they spent more time as fellow soldiers.
Maybe that night of fun and socialization you referred to actually involved cleaning firearms and killing a few police?
When the Ninja's friend was killed, the ninja did not grieve so to speak- he is an engine of anger. The murder of his friend simply directed this anger at a feasable target- a challenge even.
I am still unsure of where to take my story, I have a general idea- but as usual, most is made up on the way. The ninja will kill, this is certain, this is the drive of the series.
I picked the wrong genre for such a story- thats one thing I dont doubt.
And yeah, now that I think of it- Madness does seem a little homoerotic. All those burly male serial killers...
Great. Just great. Really. I love it. Great action, great SFX usage, great storyline, great visual translation of what would otherwise be dialogue, which is, in its pure form, a wrecking ball to the flimsy tower of quality Madness, which can be knocked over with the touch of a feather but provides a height like no other.
Poor, poor John...
The Ninja seems pretty concerned with his mission alone, emotionless besides that. I suppose you'd have to be in order to conduct such mass killing, but still, someone this key needs some sort of personality. Even in Madness.
Pretty funny stuff here.
I really like the voices... Those were really funny...
And the fact that the Magic School Bus is a short bus...
Mainly giving this a good grade because of the 300 tribute. Other than that, the quality of the animation could use a little work, and that cursor really bugged me when I was trying to concentrate on the animation... Even though it WAS a really funny cursor...
Your animation was on the short side, too, but I can understand why. You don't really have a lot of room to operate on with a bunch of prefab tributes and stuff, and a bunch of hand-to-hand over and over would get both repetitive and annoying, with the same sounds being played many times.
Thanks. Yeah... I think next time, I will make the cursor only appear at the load screen or something.
What an outstanding animation!
You ROCK. I love all the fast-paced action scenes, the well-played-out fighting... Plus, the CD scene was nice, and so was that poster on the wall that said PRAY on it. One improvement I think you could make, though, is the sounds. The gunshots sounded a tad repetitive after a while, and it would be nice to have a bit more diversity with them.
Overall, though, this gets the good grade it deserves.
This is the best animation I've seen on NG.
Excellent work with this one, Krinkels! The little touches were really nice, i.e. the agents impaled against the walls and stuff were an asset to the animation. I also like how, in your newer animations, you've included a lot of contemporary weaponry, like the FN P90 and FAMAS. But I do have one question... That automatic shotgun he was using, was that, like, a USAS or something? I have a pretty expansive firearm knowledge level compared to most people, but I haven't seen that one before.
And now for a request that I hope will get honored (I really do!)... Can you put a Pancor Jackhammer in your next animation? It's nice as far as automatic shotguns fo for animations, because if you can get the rotating drum animated (it has these grooves on the outside of the drum that rotate it), you don't have to worry about putting ejected cartridges in the animation because the cartridges are retained in the drum when fired. Plus, if you clip a detonator to the drum, you can use it as a miniature claymore mine... But if you don't put in a Jackhammer, I don't mind... This is just my own little idea surfacing.
In any case, I love this one. I sincerely hope that your next animation will be even better than this (and it probably will)!
Hilarious and amazing.
This is an amazing compilation of people's senseless ideas. Love the thing with the stick figures hitting one another, as well as the Monty Python-esque repitition.
If I had to suggest something to add to it, though, I'd want to add Samus trying to drop pebbles off a ledge into a bucket, failing repeatedly, and eventually falling on the bucket. Who cares why.
Pretty awesome stuff here.
I like two things about it the most: Graphics and sound. Graphics because, well, duh, it's amazing. And the sound because I RECOGNIZED THAT DRUMBEAT! Tecno04, (Yes that's how it's spelled), Acid Ph1, Sonic Foundry! Aren't I keen? And don't you benefit from my perception?
You really tightened up the graphics on this one.
This is a really good animation, except for the Cradle of Filth stuff, which is stupid slush. Anyway, it's extremely violent (but not violent enough), and has good 3D stuff. Good job, it's really good, and I can't wait for the next edition, thanks to that danged cliffhanger.
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